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For the use of the term in networking, see Wireless networking. For the British rock band, see Wireless (band).
The term wireless is normally used to refer to any type of electrical or electronic operation which is accomplished without the use of a "hard wired" connection. Wireless communication is the transfer of information over a distance without the use of electrical conductors or "wires". The distances involved may be short (a few meters as in television remote control) or very long (thousands or even millions of kilometers for radio communications). When the context is clear the term is often simply shortened to "wireless". Wireless communications is generally considered to be a branch of telecommunications.

IT. It encompasses cellular telephones, personal digital assistants (PDAs), and wireless networking. Other examples of wireless technology include GPS units, garage door openers and or garage doors, wireless computer mice and keyboards, satellite television and cordless telephones.
Introduction
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Handheld wireless radios such as this Maritime VHF radio transceiver use electromagnetic waves to implement a form of wireless communications technology.
Wireless operations permits services, such as long range communications, that are impossible or impractical to implement with the use of wires. The term is commonly used in the telecommunications industry to refer to telecommunications systems (e.g., radio transmitters and receivers, remote controls, computer networks, network terminals, etc.) which use some form of energy (e.g. radio frequency (RF), infrared light, laser light, visible light, acoustic energy, etc.) to transfer information without the use of wires. Information is transferred in this manner over both short and long distances.

Wireless communication may be via:

* radio frequency communication,
* microwave communication, for example long-range line-of-sight via highly directional antennas, or short-range communication, or
* infrared (IR) short-range communication, for example from remote controls or via IRDA,

Applications may involve point-to-point communication, point-to-multipoint communication, broadcasting , cellular networks and other wireless networks.

The term "wireless" should not be confused with the term "cordless", which is generally used to refer to powered electrical or electronic devices that are able to operate from a portable power source (e.g., a battery pack) without any cable or cord to limit the mobility of the cordless device through a connection to the mains power supply. Some cordless devices, such as cordless telephones, are also wireless in the sense that information is transferred from the cordless telephone to the telephone's base unit via some type of wireless communications link. This has caused some disparity in the usage of the term "cordless", for example in Digital Enhanced Cordless Telecommunications.

In the last 50 years, wireless communications industry experienced drastic changes driven by many technology innovations.
History

Further information: History of radio



The term "wireless" came into public use to refer to a radio receiver or transceiver (a dual purpose receiver and transmitter device), establishing its usage in the field of wireless telegraphy early on; now the term is used to describe modern wireless connections such as in cellular networks and wireless broadband Internet. It is also used in a general sense to refer to any type of operation that is implemented without the use of wires, such as "wireless remote control", "wireless energy transfer", etc. regardless of the specific technology (e.g., radio, infrared, ultrasonic, etc.) that is used to accomplish the operation.
Early wireless work
David E. Hughes, eight years before Hertz's experiments, induced electromagnetic waves in a signalling system. Hughes transmitted Morse code by an induction apparatus. In 1878, Hughes's induction transmission method utilized a "clockwork transmitter" to transmit signals. In 1885, T. A. Edison uses a vibrator magnet for induction transmission. In 1888, Edison deploys a system of signalling on the Lehigh Valley Railroad. In 1891, Edison attains the wireless patent for this method using inductance (U.S. Patent 465,971 ).

In the history of wireless technology, the demonstration of the theory of electromagnetic waves by Heinrich Rudolf Hertz in 1888 was important. The theory of electromagnetic waves were predicted from the research of James Clerk Maxwell and Michael Faraday. Hertz demonstrated that electromagnetic waves could be transmitted and caused to travel through space at straight lines and that they were able to be received by an experimental apparatus. The experiments were not followed up by Hertz and the practical applications of the wireless communication and remote control technology would be implemented by Nikola Tesla.
The electromagnetic spectrum
Light, colors, AM and FM radio, and many popular electronic devices all work on the electromagnetic spectrum. In the US the frequencies that are available for use for communication are treated as a public resource and are regulated by the Federal Communications Commission (FCC). This determines which frequency ranges can be used for what purpose and by whom. In the absence of such control, chaos might result if, for example, airlines didn't have specific frequencies to work under and a ham radio operator was interfering with the pilot's ability to land an airplane. Wireless communication spans the spectrum from 9 kHz to 300 GHz.
Applications of wireless technology
Security systems

Wireless technology may supplement or replace hard wired implementations in security systems for homes or office buildings. The operations that are required (e.g., detecting whether a door or window is open or closed) may be implemented with the use of hard wired sensors or they may be implemented with the use of wireless sensors which are also equipped with a wireless transmitter (e.g., infrared, radio frequency, etc.) to transmit the information concerning the current state of the door or window.

Television remote control

Some televisions were previously manufactured with hard wired remote controls which plugged in to a receptacle or jack in the television whereas more modern televisions use wireless (generally infrared) remote control units.

Cellular telephones

Perhaps the best known example of wireless technology is the cellular telephone. These instruments use radio waves to enable the operator to make phone calls from many locations world-wide. They can be used anywhere that there is a cellular telephone site to house the equipment that is required to transmit and receive the signal that is used to transfer both voice and data to and from these instruments. (For more information see mobile phones).

Wireless communication
Wireless is a term used to describe telecommunications in which electromagnetic waves (rather than some form of wire) carry the signal over part or the entire communication path. Common examples of wireless equipment in use today include:

* Cellular phones and pagers: provide connectivity for portable and mobile applications, both personal and business.
* Global Positioning System (GPS): allows drivers of cars and trucks, captains of boats and ships, and pilots of aircraft to ascertain their location anywhere on earth.
* Cordless computer peripherals: the cordless mouse is a common example; keyboards and printers can also be linked to a computer via wireless.
* Cordless telephone sets: these are limited-range devices, not to be confused with cell phones.
* Satellite television: allows viewers in almost any location to select from hundreds of channels.

Wireless networking is used to meet a variety of needs. Perhaps the most common use is to connect laptop users who travel from location to location. Another common use is for mobile networks that connect via satellite. A wireless transmission method is a logical choice to network a LAN segment that must frequently change locations. The following situations justify the use of wireless technology:

* To span a distance beyond the capabilities of typical cabling,
* To avoid obstacles such as physical structures, EMI, or RFI,
* To provide a backup communications link in case of normal network failure,
* To link portable or temporary workstations,
* To overcome situations where normal cabling is difficult or financially impractical, or
* To remotely connect mobile users or networks.

Environmental concerns and health hazards
Recently there have been concerns risen and research conducted concerning usage of wireless communications and its possible relation to poor concentration, memory loss, nausea, premature senility and even cancer.
Categories of wireless implementations, devices and standards

* ;Broadcasting
* ;Amateur radio
* ;Communication radio
* ;Cordless telephony:DECT (Digital Enhanced Cordless Telecommunications)
* ;Cellular systems:0G, 1G, 2G, 3G, Beyond 3G (4G), Future wireless
* ;Short-range point-to-point communication : Wireless microphones, Remote controls, IrDA, RFID (Radio Frequency Identification), Wireless USB, DSRC (Dedicated Short Range Communications), EnOcean, Near Field Communication
* ;Wireless sensor networks : ZigBee, EnOcean; Personal area networks, Bluetooth, Ultra-wideband (UWB from WiMedia Alliance).
* ;Wireless computer networks: Wireless Local Area Networks (WLAN), (IEEE 802.11 branded as WiFi and HIPERLAN), Wireless Metropolitan Area Networks (WMAN) and Broadband Fixed Access (BWA) (LMDS, WiMAX, and HIPERMAN)
 

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Are you interested in mult-player online internet games? Such as runescape and neopets?Internet Game Online-games, tips, cheats and kids forumsAnother good forum is the Internet Junction For Gamers IJFG.COM Internet Junction For Gamers, Runescape Market and More IJFG.COM Jokes, Pranks, Runescape and other cool games at IJFG.COM. RuneScape is set in a medieval fantasy world, similar to "Guild Wars" or "EverQuest", where players control character representations of themselves. As with most massive multiplayer online roleplaying games (MMORPG), there is no overall objective or end to the game. Players explore, form alliances, perform optional tasks, and complete quests for rewards and to build character's skills.

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RuneScape has often been one of the top massive online role playing games. It is a unique game. But, with a unique game, comes unique players. Players get bored, and then try to develop cheats....autos or bots that will help them achieve success in their beloved games of Runescape 2.

RuneScape is a virtual world which is divided into two part: Members Areas and Non-Members areas. People who pay to play (p2p), receive access to the special areas. They also have access to the free areas. The members' places are much larger, offer "better" items for the gameplay of rs2, and much, much more. The character that you create when you first start playing runescape, moves around the game on foot; either by running, or walking. Players are challenged to their utmost skills by fighting new monsters, completing difficult quests, and manipulating marketing. As Runescape 2 is an RPG (Role playing game), there is no set path a person must take to play rs. They can choose what to do, and when, whether it be training their money-making skills, or fighting another player. Players usually interact with each other by chatting through public chat, or private chat.Internet Junction For Gamers, Runescape Market and More IJFG.COM IJFG.com was a runescape 2 based site. They have now, however, taken another look....

Of course the king of all game cheating websites is trick the trik (otherwise known as RPG Cheats Site), where you can find cheat forums, mmorpg topsite, arcade games and any mmo game related topics.

The master of massive multiplayer online role-playing games (MMORPG) cheats can be found at Trik.com Trik.com; this site is one of the best today. The forum section, Trik.com forum, originally came from IJFG.com (Internet Junction For Gamers) , which was one of the best websites that discussed various gamers' issues. The full name was Internet Junction For Gamers, Runescape Market and More. This site had Jokes, Pranks, RuneScape and other cool games. RuneScape is set in a medieval fantasy world, similar to "Guild Wars" or "EverQuest," where players control character representations of themselves. As with most MMORPG, there is no overall objective or end to the game. Players explore, form alliances, perform optional tasks, and complete quests for rewards and to build characters' skills.

With the rising popularity of commercial MMORPG games came the desire from ardent players of these games to run their own servers beside the ones run by the game's creator. Since the original server software is not usually available, the behavior of the server has to be re-engineered. This can be done by analyzing the data stream with the original server, or by disassembling and analyzing the client which is available.

Ultima Online was one of the first large MMORPGs. Due to its openness in implementation, server emulators arose very quickly, even during the beta stage of development. The destination to which the client connects was changeable by simply editing a text file. In beta stage the client-server data stream was not encrypted yet. The term server emulator became known through Ultima Online server reimplementation such as UOX, which was the pioneer. Many forks and reimplementations followed UOX, because its source code was released under the GNU General Public License relatively early. RunUO is today the most widely used UO-server emulator. After RuneScape implemented anti-cheating measures, many gamers left and started their own private servers. The best place to discuss the private server is at Trik- The Master of Private Server.
 

Another useful site is Rune Web ruwb.com . This site is about more serious RuneScape gold trading, account exchange, gold for real life cash and many services. It includes tips on how to avoid getting lured/scammed while using the marketplace. For programming, visual basics, java, C/C++, scar and all other languages such as PHP, HTML, ASP, Delphi. There are also sections for graphics talents, plus many cool videos and fun stuff.

A defining moment in internet gaming history was when a group of gamers called (hygo 7) decided to start an ultimate game forum, which they named hygo.com. It has the best financial backing, the friendliest game community, and the highest quality of information. Currently Hygo.com has entered a new phase...Hygo.com is offering the best private server game. With thousands of members, Hygo.com is your next place to visit, as they have an amazing game with a community and economy. Hygo.com - The Online Adventure Game. is definitely one of the top sites you want to join right now!

Ezud.com is now the powerhouse of Runescape bugs and glitches. All and any rs2 bugs that anyone could ever want are now found at the Ezud forum. From a range of infinite running in runescape, to rs item duping, ezud truly is an amazing glitching site.

Ezud has an excellent administration, and a great moderating team. When everyone strives to make ezud.com a better place….it becomes just that: a better place. Everyone contributes, and helps Ezud strive.

So come on down to the new type of runescape 2 cheating: runescape bugging. This is Ezud…this is RuneScape 2 Bug Abuse.

 

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